Apple’s Liquid Glass is exactly as ambitious as Apple

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Apple calls on the biggest redesign of history. Starting from the fall, iOS, Makos, iPadar and guards will all be combined under a design paradigm: Apple calls liquid glass.

This week, the world-class development conference (WWDC), a fluid glass, a highly mentioned mouse and other software, boat and hundreds of millions of customers and hundreds of millions of customers, are not sure about how to use their phones. In the future, this is more question mark. Apple is a UX frame that may be as ambitious as choosing.

What is the liquid glass?

The main idea behind the fluid glass is: Instead of the opaque windows and menu bar we get used to years, Apple products will unite through an interface like amorphous. Everything from App Dock to iOS and MacOS is a long level for Apple music / pause controls and URL rods, your desktop, and desktops on your desktop.

[Image: Apple]

The most opening of updates comes in a new magnifying and sliding form, now leaving the screen and bends the text and images on the bottom as a water drop. Most other updates are more thin. Convert your phone to your hand and the new glass application signs appear to catch the light around the edges.

[Image: Apple]

The design students will know the first time that this is the UX model of this great company, nor in introducing Apple for the first time. The idea returns to at least 2000 on Apple’s desktop with Aqua interface. Aqua, at that time (Ooh this candy imacs), Apple’s semi-transparent computers were like digital manifestation (OOH candy imacs). Apple Guru John Gruber reminded the WWDC that the processor reminded that they grow slowly until these computers are slowly smoothed on these computers. Microsoft has then introduced the idea in Windows Vista for a long time. And since today, each large technological company from Google (with the material design standards of the interface-real object) meta (with advanced enlarged reality Orion glasses) has been flirted with the idea of ​​at least transparent interfaces.

Recently, Apple used a light transparency as a tool to combine light transparency environment for Vision Pro menus. Apple confirms that Vision Pro is an inspiration that extends to metaphors on their devices.

[Image: Apple]

To try the liquid bottle

It’s hard not to admit a certain dichotomy behind the interface. On the one hand, he drew attention with gee-whiz animations. (And Gosh is one of the best UI elements I have ever seen, the only glass I’ve ever seen. Apple has been based on more special UI for years. Now it is trying to be the objective you look into the world.

[Image: Apple]

I could see the liquid glass along several devices. For most of the glass looks good. However, a glass menu bar is feeling weak as a heavy media that covers the arts in your music library. Often, but not always, Apple, like a transition lens, cut the glass between a light mode and a dark regime, complies with such issues. It can feel like a solution to your problem. However, in other moments, it is a refreshing to return some of the screen as if it is less than the box, which looks like Airer keyboard on the iPad screen.

Therefore, the most serious assessment of the updates, CRAIG Federighi, Apple says that the SVP of Software Engineering, the SVP of Software Engineering in Apple. Is doing. Allows any UI to feel like a dynamic island on the iPhone’s head. Instead of turning off your screen in a straight line, you need to grow as large as you need or smaller bubbles that may grow. Safari now has a fully bloody edge-edge web browser with a clear URL stick floating. In this sense, the update feels like a lot of work to give your phone a smaller real estate smaller. But after seeing a bigger screen, it is difficult to take one smaller. A great reason for the cursing of practicality is that our phones continue to grow. If Apple UI can cut another 1 milimeter from the screen size through your program, I dream of feeling the claustrophobic to get back.

[Image: Apple]

Where will the liquid glass take us?

Today, the liquid glazed problem is not a new thing, outside a few small UI recommendations. The public is waiting for Apple to increase what will happen in our lives and to increase the beak bottle instead. Functionally speaking, liquid glass, iPads are less important than new desktop inspired windows, which has become a Mac. I suspect the last major update to the iPhone design language (iOS 7 will feel like a greater design of people who can remember Skeuomorphic Sans from Sanegown Sans Sans Sans).

The designer’s friend calls a designer’s design update “masturbation”. Techie friend called the whole event “the worst wwdc ever ever.” To be fair, the liquid bottle is really a very superficial update. An important new functionality is not added. This is a luxury flich. Apple says that this means that this means that countless customers all over the world are new to easy to easily relieve countless customers to a new design language without breaking daily life.

No, this is the most consolation of the largest consumer appointment, this is due to a slow and durable evolution to produce more than OS design. However, the liquid glass version can be obtained as crafts by the mastery: a Ui to feel one with one’s surroundings.

[Image: Apple]

I will actually accept the frustrations that the specs of the fluid bottle in the corner of app signs and other UI elements actually react to the light. These effects are drawn from the turn of your accelerometer than to react to the actual lighting sources around you. I can’t say that I can’t say that many people probably cannot say that their limbic systems can notify a difference. And I get a ridiculous question that my alternative will receive more processing power (and battery life) from your phone. However, a room behind vision is also an operating system that responds to your lighting environment to feel like one and the same thing. I feel, a good apple, if you see this vision and jet glass really, everything is the future – let’s use real physics. Let’s push the boundaries of interest to new heights. Make it all in real.

This is the high bar I agree with Apple, this is the more in terms of the longer the long-term strategy. The liquid bottle is a metaphor that is lined for any change of AI or mixed reality, which can build in the future. It is easy to imagine the liquid bottle for something radical as a generative interface. In this sense, it is a significant hedge betting on a foundation for many possible over the next ten years. And meanwhile, the naivos of all of us in flight will only feel the phones only a little larger.

I do not think that today we can judge the liquid glass today, and when it comes to our facilities, I do not know if we can fall. It is a material metaphor that Apple has applied but not really struck and meta, which looks at ambitions from competitors, which can be an UI approach that Apple could not own. Only in two to five years, we will be able to know that the impossible era, the miracle glass takes us to a new place.

And in this regard, it is also a metaphor suitable for Apple.

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